New year resolution, 2018 edition

Okay, I never do this shit (maybe I’ve done it once or twice but failed miserably after few days) and I was planning on keeping it that way, but I’ve actually come up with a 2018 new year resolution.

My plan for 2018 is: develop a game every month.

I’ve spent 2017 grinding on stuff I didn’t really like and it was starting to affect my love for programming and killing my productivity. I also came up with tons of ideas through the year and because I can’t decide on which to work with I’ll go with a different idea every month.

The plan is to choose an idea and lay down a general plan in first 3 to 5 days of the month and then spent the next 25 days to reach the end line.

I’m fine with games not being “top notch” in every aspect (graphics, sounds, etc.), but it’s the execution that matter and actually finishing something in form of working concept or prototype. Maybe I even develop something so cool it’s worth working on for more than a month, I don’t know, we’ll see.

So, on the 1st January of 2018 development of the first game begins. Let’s do this!